Skip to main content
MovePP
Seed FlareGrass

Has a 40% chance to lower the target's Special Defense by two stages.

5
Seismic TossFighting

Inflicts damage equal to the user's level.

20
Self-DestructNormal

User faints.

5
Shadow BallGhost

Has a 20% chance to lower the target’s Special Defense by one stage.

15
Shadow ClawGhost

Has an increased chance for a critical hit.

15
Shadow ForceGhost

Vanishes, then attacks next turn and breaks personal and side protection; Power Herb skips the charge turn.

5
Shadow PunchGhost

Never misses.

20
Shadow SneakGhost

Inflicts regular damage with no additional effect.

30
Shed TailNormal

The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.

10
Sheer ColdIce

Causes a one-hit KO.

5
Shell Side ArmPoison

Chooses physical or special from a 90-power damage comparison; physical makes contact, ties are random, and poison chance is 20%.

10
Shell SmashNormal

Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.

15
ShelterSteel

Raises the user's Defense by two stages.

10
Shift GearSteel

Raises the user’s Attack by one stage and its Speed by two stages.

10
Shock WaveElectric

Never misses.

20
Shore UpGround

Heals the user for ½ its max HP, or ⅔ during a sandstorm.

5
Silk TrapBug

Protects from damaging attacks; contact lowers the attacker's Speed by 1 stage.

10
Simple BeamNormal

Changes the target’s ability to Simple.

15
SingNormal

Puts the target to sleep.

15
SketchNormal

Permanently becomes the target’s last used move.

1
Skill SwapPsychic

User and target swap abilities.

10
Skitter SmackBug

Has a 100% chance to lower the target’s Special Attack by one stage.

10
Sky AttackFlying

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

5
Slack OffNormal

Heals the user by half its max HP.

5
SlamNormal

Inflicts regular damage with no additional effect.

20
SlashNormal

Has an increased chance for a critical hit.

20
Sleep PowderGrass

Puts the target to sleep.

15
Sleep TalkNormal

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

10
SludgePoison

Has a 30% chance to poison the target.

20
Sludge BombPoison

Has a 30% chance to poison the target.

10
Sludge WavePoison

Has a 10% chance to poison the target.

10
Smack DownRock

Hits airborne targets, ends several airborne effects, and removes Ground immunity.

15
Smart StrikeSteel

Never misses.

10
SmogPoison

Has a 40% chance to poison the target.

20
SmokescreenNormal

Lowers the target’s accuracy by one stage.

20
SnarlDark

Has a 100% chance to lower the target’s Special Attack by one stage.

15
Snipe ShotWater

Ignores any effect that would redirect attacks to another target.

15
SnoreNormal

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15
SnowscapeIce

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

10
SoakWater

Changes the target’s type to Water.

20
Soft-BoiledNormal

Heals the user by half its max HP.

5
Solar BeamGrass

Requires a turn to charge before attacking.

10
Solar BladeGrass

Requires a turn to charge before attacking.

10
Spacial RendDragon

Has an increased chance for a critical hit.

5
SparkElectric

Has a 30% chance to paralyze the target.

20
Sparkling AriaWater

Cures the target of burns.

10
Speed SwapPsychic

Exchanges the user's Speed with the target's.

10
Spicy ExtractGrass

The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.

15
SpikesGround

Scatters Spikes, hurting opposing Pokémon that switch in.

20
Spiky ShieldGrass

Protects from most attacks; contact costs the attacker 1/8 of its maximum HP.

10
Spin OutSteel

The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.

5
Spirit BreakFairy

Has a 100% chance to lower the target's Special Attack by one stage.

15
Spirit ShackleGhost

Prevents switching, but specific items and switching moves can still let the target leave.

10
SpiteGhost

Lowers the PP of the target's last used move by 4.

10
Spit UpNormal

Power is 100 per Stockpile count; always consumes the count and its defensive boosts.

10
SplashNormal

Does nothing.

40
SporeGrass

Puts the target to sleep.

15
Springtide StormFairy

30% chance to lower the foe(s) Attack by 1.

5
Stealth RockRock

Causes damage when opposing Pokémon switch in.

20
Steam EruptionWater

Has a 30% chance to burn the target.

5
Steel BeamSteel

Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

5
Steel RollerSteel

Removes the terrain effect. Fails if there is no terrain.

5
Steel WingSteel

Has a 10% chance to raise the user’s Defense by one stage.

25
Sticky WebBug

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

20
StockpileNormal

Raises Defense and Special Defense by 1 and Stockpile count by 1; maximum count is 3.

20
StompNormal

Has a 30% chance to make the target flinch.

20
Stomping TantrumGround

Power doubles after most failed moves or turns where the user could not act, with specific exceptions.

10
Stone AxeRock

Deals damage and sets Stealth Rock on the opposing side.

15
Stone EdgeRock

Has an increased chance for a critical hit.

5
Stored PowerPsychic

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

10
Strange SteamFairy

Has a 20% chance to confuse the target.

10
StrengthNormal

Inflicts regular damage with no additional effect.

15
Strength SapGrass

Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.

10
String ShotBug

Lowers the target’s Speed by two stages.

40
StruggleNormal

Automatically used when no move can be selected; typeless damage and 1/4 max HP to the user.

1
Struggle BugBug

Has a 100% chance to lower the target’s Special Attack by one stage.

20
Stuff CheeksNormal

Eats the held Berry and raises Defense by 2; ignores effects that normally prevent item use.

10
Stun SporeGrass

Paralyzes the target.

30
SubstituteNormal

Uses 1/4 of the user's maximum HP to create a substitute that takes attacks and blocks many effects.

10
Sucker PunchDark

Only works if the target is about to use a damaging move.

5
Sunny DayFire

Creates harsh sunlight for 5 turns, or 8 with Heat Rock; fails if it is already active.

5
Sunsteel StrikeSteel

Cannot be disrupted by abilities.

5
Supercell SlamElectric

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

15
Super FangNormal

Inflicts damage equal to half the target’s HP.

10
SuperpowerFighting

Lowers the user's Attack and Defense by one stage after inflicting damage.

5
SupersonicNormal

Confuses the target.

20
SurfWater

Inflicts regular damage and can hit Dive users.

15
Surging StrikesWater

Hits three times. Always scores a critical hit.

5
SwaggerNormal

Raises the target’s Attack by two stages and confuses the target.

15
SwallowNormal

Consumes Stockpile to heal 1/4, 1/2, or all HP and remove its defensive boosts.

10
Sweet KissFairy

Confuses the target.

10
Sweet ScentNormal

Lowers the target’s evasion by one stage.

20
SwiftNormal

Never misses.

20
SwitcherooDark

User and target swap items.

10
Swords DanceNormal

Raises the user's Attack by two stages.

20
SynthesisGrass

Heals the user by half its max HP. Affected by weather.

5
Syrup BombGrass

The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.

10
Tachyon CutterSteel

The user attacks by launching particle blades at the target twice in a row. This attack never misses.

10
TackleNormal

Inflicts regular damage with no additional effect.

35
Tail GlowBug

Raises the user’s Special Attack by three stages.

20

685 moves total · Page 6 of 7

About National Dex

National Dex is a fan-maintained Pokémon database focused on organizing Pokédex data, stats, moves, abilities, items, and encounter locations across all generations. Whether you're building competitive teams, checking type matchups, or completing your National Pokédex, you can quickly look up the Pokémon data you need here.

© 2026 NationalDex. All rights reserved.
Pokémon and Pokémon character names are trademarks of Nintendo / GAME FREAK / Creatures Inc. This is a fan-made website for learning and community use only. Not affiliated with or endorsed by the trademark holders.

Search NationalDex

Search Pokémon, moves, abilities, types, items, and locations.