Substitute
NormalUses 1/4 of the user's maximum HP to create a substitute that takes attacks and blocks many effects.
The user spends 1/4 of its maximum HP, rounded down, to create a substitute. It fails if the user would faint from the cost or already has a substitute. The substitute takes damage from attacks made by other Pokémon and blocks their status effects and stat changes until it breaks. It disappears if the user switches out or faints, or if any Pokémon uses Tidy Up. Baton Pass transfers it with its remaining HP. Sound-based moves and Pokémon with Infiltrator bypass it. Weather and existing status conditions still damage the user. If it breaks during a multi-hit move, the remaining hits damage the user. Creating it also ends a binding effect on the user.
1001 Pokémon can learn this move

Bulbasaur

Ivysaur

Venusaur

Charmander

Charmeleon

Charizard

Squirtle

Wartortle

Blastoise

Butterfree

Beedrill

Pidgey

Pidgeotto

Pidgeot

Rattata

Raticate

Spearow

Fearow

Ekans

Arbok

Pikachu

Raichu

Sandshrew

Sandslash

Nidoran-F

Nidorina

Nidoqueen

Nidoran-M

Nidorino

Nidoking

Clefairy

Clefable

Vulpix

Ninetales

Jigglypuff

Wigglytuff

Zubat

Golbat

Oddish

Gloom

Vileplume

Paras

Parasect

Venonat

Venomoth

Diglett

Dugtrio

Meowth

Persian

Psyduck

Golduck

Mankey

Primeape

Growlithe

Arcanine

Poliwag

Poliwhirl

Poliwrath

Abra
