Regenerator#144

Heals for 1/3 max HP upon switching out.

Ripen#247

Doubles the effect of berries.

Rivalry#79

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

RKS System#225

Changes this Pokémon's type to match its held Memory.

Rock Head#69

Protects against recoil damage.

Rocky Payload#276

Powers up Rock-type moves.

Rough Skin#24

Damages attacking Pokémon for 1/8 their max HP on contact.

Run Away#50

Ensures success fleeing from wild battles.

Sand Force#159

Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Sand Rush#146

Doubles Speed during a sandstorm. Protects against sandstorm damage.

Sand Spit#245

Creates a sandstorm when hit by an attack.

Sand Stream#45

Summons a sandstorm that lasts indefinitely upon entering battle.

Sand Veil#8

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Sap Sipper#157

Absorbs grass moves, raising Attack one stage.

Schooling#208

Wishiwashi becomes Schooling Form when its HP is 25% or higher.

Scrappy#113

Lets the Pokémon's normal and fighting moves hit ghost Pokémon.

Screen Cleaner#251

Nullifies effects of Light Screen, Reflect, and Aurora Veil.

Seed Sower#269

Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.

Serene Grace#32

Doubles the chance of moves' extra effects occurring.

Shadow Shield#231

When this Pokémon has full HP, regular damage from moves is halved.

Shadow Tag#23

Prevents opponents from fleeing or switching out.

Sharpness#292

Powers up slicing moves.

Shed Skin#61

Has a 33% chance of curing any major status ailment after each turn.

Sheer Force#125

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Shell Armor#75

Protects against critical hits.

Shield Dust#19

Protects against incoming moves' extra effects.

Shields Down#197

Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.

Simple#86

Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.

Skill Link#92

Extends two-to-five-hit moves and triple kick to their full length every time.

Slow Start#112

Halves Attack and Speed for five turns upon entering battle.

Slush Rush#202

During Hail, this Pokémon has double Speed.

Sniper#97

Strengthens critical hits to inflict 3× damage rather than 2×.

Snow Cloak#81

Increases evasion to 1.25× during hail. Protects against hail damage.

Snow Warning#117

Summons hail that lasts indefinitely upon entering battle.

Solar Power#94

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Solid Rock#116

Decreases damage taken from super-effective moves by 1/4.

Soul-Heart#220

This Pokémon's Special Attack rises by one stage every time any Pokémon faints.

Soundproof#43

Protects against sound-based moves.

Speed Boost#3

Raises Speed one stage after each turn.

Stakeout#198

This Pokémon's moves have double power against Pokémon that switched in this turn.

Stall#100

Makes the Pokémon move last within its move's priority bracket.

Stalwart#242

Ignores moves and abilities that draw in moves.

Stamina#192

Raises this Pokémon's Defense by one stage when it takes damage from a move.

Stance Change#176

Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.

Static#9

Has a 30% chance of paralyzing attacking Pokémon on contact.

Steadfast#80

Raises Speed one stage upon flinching.

Steam Engine#243

Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.

Steelworker#200

This Pokémon's Steel moves have 1.5× power.

Steely Spirit#252

Powers up ally Pokémon's Steel-type moves.

Stench#1

Has a 10% chance of making target Pokémon flinch with each hit.

Sticky Hold#60

Prevents a held item from being removed by other Pokémon.

Storm Drain#114

Redirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.

Strong Jaw#173

Strengthens biting moves to 1.5× their power.

Sturdy#5

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Suction Cups#21

Prevents being forced out of battle by other Pokémon's moves.

Super Luck#105

Raises moves' critical hit rates one stage.

Supersweet Syrup#306

Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.

Supreme Overlord#293

Attack and Special Attack are boosted for each party Pokémon that has been defeated.

Surge Surfer#207

Doubles this Pokémon's Speed on Electric Terrain.

Swarm#68

Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.

Sweet Veil#175

Prevents friendly Pokémon from sleeping.

Swift Swim#33

Doubles Speed during rain.

Sword of Ruin#285

Lowers Defense of all Pokémon except itself.

Symbiosis#180

Passes the bearer's held item to an ally when the ally uses up its item.

Synchronize#28

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Tablets of Ruin#284

Lowers Attack of all Pokémon except itself.

Tangled Feet#77

Doubles evasion when confused.

Tangling Hair#221

When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.

Technician#101

Strengthens moves of 60 base power or less to 1.5× their power.

Telepathy#140

Protects against friendly Pokémon's damaging moves.

Teraform Zero#309

As soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects.

Tera Shell#308

All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.

Tera Shift#307

When Terapagos enters the battle, it turns into its Terastal Form until the end of the battle.

Teravolt#164

Bypasses targets' abilities if they could hinder or prevent moves.

Thermal Exchange#270

Raises Attack when hit by a Fire-type move. Cannot be burned.

Thick Fat#47

Halves damage from fire and ice moves.

Tinted Lens#110

Doubles damage inflicted with not-very-effective moves.

Torrent#67

Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.

Tough Claws#181

Strengthens moves that make contact to 1.33× their power.

Toxic Boost#137

Increases Attack to 1.5× when poisoned.

Toxic Chain#305

May cause bad poisoning when the Pokémon hits an opponent with a move.

Toxic Debris#295

Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.

Trace#36

Copies an opponent's ability upon entering battle.

Transistor#262

Powers up Electric-type moves.

Triage#205

This Pokémon's healing moves have their priority increased by 3.

Truant#54

Skips every second turn.

Turboblaze#163

Bypasses targets' abilities if they could hinder or prevent moves.

Unaware#109

Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

Unburden#84

Doubles Speed upon using or losing a held item.

Unnerve#127

Prevents opposing Pokémon from eating held Berries.

Unseen Fist#260

Contact moves can strike through Protect/Detect.

Vessel of Ruin#284

Lowers Special Attack of all Pokémon except itself.

Victory Star#162

Increases moves' accuracy to 1.1× for friendly Pokémon.

Vital Spirit#72

Prevents sleep.

Volt Absorb#10

Absorbs electric moves, healing for 1/4 max HP.

Wandering Spirit#254

Swaps abilities with opponents on contact.

Water Absorb#11

Absorbs water moves, healing for 1/4 max HP.

Water Bubble#199

Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.

Water Compaction#195

Raises this Pokémon's Defense by two stages when it's hit by a Water move.

Water Veil#41

Prevents burns.

310 abilities total · Page 3 of 4

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