Heals for 1/3 max HP upon switching out.
Doubles the effect of berries.
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Changes this Pokémon's type to match its held Memory.
Protects against recoil damage.
Powers up Rock-type moves.
Damages attacking Pokémon for 1/8 their max HP on contact.
Ensures success fleeing from wild battles.
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Creates a sandstorm when hit by an attack.
Summons a sandstorm that lasts indefinitely upon entering battle.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Absorbs grass moves, raising Attack one stage.
Wishiwashi becomes Schooling Form when its HP is 25% or higher.
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
Nullifies effects of Light Screen, Reflect, and Aurora Veil.
Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Doubles the chance of moves' extra effects occurring.
When this Pokémon has full HP, regular damage from moves is halved.
Prevents opponents from fleeing or switching out.
Powers up slicing moves.
Has a 33% chance of curing any major status ailment after each turn.
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Protects against critical hits.
Protects against incoming moves' extra effects.
Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.
Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Extends two-to-five-hit moves and triple kick to their full length every time.
Halves Attack and Speed for five turns upon entering battle.
During Hail, this Pokémon has double Speed.
Strengthens critical hits to inflict 3× damage rather than 2×.
Increases evasion to 1.25× during hail. Protects against hail damage.
Summons hail that lasts indefinitely upon entering battle.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Decreases damage taken from super-effective moves by 1/4.
This Pokémon's Special Attack rises by one stage every time any Pokémon faints.
Protects against sound-based moves.
Raises Speed one stage after each turn.
This Pokémon's moves have double power against Pokémon that switched in this turn.
Makes the Pokémon move last within its move's priority bracket.
Ignores moves and abilities that draw in moves.
Raises this Pokémon's Defense by one stage when it takes damage from a move.
Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Raises Speed one stage upon flinching.
Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
This Pokémon's Steel moves have 1.5× power.
Powers up ally Pokémon's Steel-type moves.
Has a 10% chance of making target Pokémon flinch with each hit.
Prevents a held item from being removed by other Pokémon.
Redirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.
Strengthens biting moves to 1.5× their power.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents being forced out of battle by other Pokémon's moves.
Raises moves' critical hit rates one stage.
Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
Attack and Special Attack are boosted for each party Pokémon that has been defeated.
Doubles this Pokémon's Speed on Electric Terrain.
Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
Prevents friendly Pokémon from sleeping.
Doubles Speed during rain.
Lowers Defense of all Pokémon except itself.
Passes the bearer's held item to an ally when the ally uses up its item.
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Lowers Attack of all Pokémon except itself.
Doubles evasion when confused.
When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.
Strengthens moves of 60 base power or less to 1.5× their power.
Protects against friendly Pokémon's damaging moves.
As soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects.
All damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.
When Terapagos enters the battle, it turns into its Terastal Form until the end of the battle.
Bypasses targets' abilities if they could hinder or prevent moves.
Raises Attack when hit by a Fire-type move. Cannot be burned.
Halves damage from fire and ice moves.
Doubles damage inflicted with not-very-effective moves.
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
Strengthens moves that make contact to 1.33× their power.
Increases Attack to 1.5× when poisoned.
May cause bad poisoning when the Pokémon hits an opponent with a move.
Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
Copies an opponent's ability upon entering battle.
Powers up Electric-type moves.
This Pokémon's healing moves have their priority increased by 3.
Skips every second turn.
Bypasses targets' abilities if they could hinder or prevent moves.
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
Doubles Speed upon using or losing a held item.
Prevents opposing Pokémon from eating held Berries.
Contact moves can strike through Protect/Detect.
Lowers Special Attack of all Pokémon except itself.
Increases moves' accuracy to 1.1× for friendly Pokémon.
Prevents sleep.
Absorbs electric moves, healing for 1/4 max HP.
Swaps abilities with opponents on contact.
Absorbs water moves, healing for 1/4 max HP.
Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.
Raises this Pokémon's Defense by two stages when it's hit by a Water move.
Prevents burns.
310 abilities total · Page 3 of 4
About National Dex
National Dex is a fan-maintained Pokémon database focused on organizing Pokédex data, stats, moves, abilities, items, and encounter locations across all generations. Whether you're building competitive teams, checking type matchups, or completing your National Pokédex, you can quickly look up the Pokémon data you need here.