Pokémon Gen I Gym Leaders
Kanto Gym order, badges, type specialties, and version-aware notes.
Spor Salonu rozeti akışı, Yellow'un bazı antrenör ve takım ayrıntılarını değiştirmesiyle, Gen I versiyonlarında büyük ölçüde paylaşılıyor.
| Sipariş | Spor Salonu Lideri | Şehir | Tür | Rozet | Anahtar Pokémon | Önerilen Sayaçlar | Strateji |
|---|---|---|---|---|---|---|---|
| #1 | Brock | Pewter City | Kaya | Boulder Badge | Grass and Water moves are the cleanest answers. Charmander teams should lean on status, special damage, or trained support Pokémon. | ||
| #2 | Misty | Cerulean City | Su | Cascade Badge | Grass and Electric attacks help manage Starmie. Avoid relying only on underleveled Fire or Rock Pokémon. | ||
| #3 | Lt. Surge | Vermilion City | Elektrik | Thunder Badge | Ground-type Pokémon are the safest counter because Electric attacks do not affect them in Generation I. | ||
| #4 | Erika | Celadon City | Çimen | Rainbow Badge | Flying, Fire, and Psychic pressure are strong. Bring status healing because Grass teams can disrupt with sleep or poison. | ||
| #5 | Koga | Fuchsia City | Zehir | Soul Badge | Psychic and Ground attacks are reliable answers. Keep Antidotes or Full Heals ready for poison. | ||
| #6 | Sabrina | Saffron City | Psişik | Marsh Badge | Psychic is extremely strong in Generation I. Use sturdy physical attackers and avoid slow Poison-type Pokémon. | ||
| #7 | Blaine | Cinnabar Island | Ateş | Volcano Badge | Water, Rock, and Ground attacks handle most of the Gym. Watch for strong late-game Fire damage from Arcanine. | ||
| #8 | Giovanni | Viridian City | Toprak | Earth Badge | Water and Grass attacks are excellent into most of Giovanni's team. Keep fragile Electric Pokémon away from Ground attacks. |
Pewter City · Boulder Badge
Anahtar Pokémon
Önerilen Sayaçlar
Grass and Water moves are the cleanest answers. Charmander teams should lean on status, special damage, or trained support Pokémon.
Cerulean City · Cascade Badge
Anahtar Pokémon
Önerilen Sayaçlar
Grass and Electric attacks help manage Starmie. Avoid relying only on underleveled Fire or Rock Pokémon.
Vermilion City · Thunder Badge
Anahtar Pokémon
Önerilen Sayaçlar
Ground-type Pokémon are the safest counter because Electric attacks do not affect them in Generation I.
Celadon City · Rainbow Badge
Anahtar Pokémon
Önerilen Sayaçlar
Flying, Fire, and Psychic pressure are strong. Bring status healing because Grass teams can disrupt with sleep or poison.
Fuchsia City · Soul Badge
Anahtar Pokémon
Önerilen Sayaçlar
Psychic and Ground attacks are reliable answers. Keep Antidotes or Full Heals ready for poison.
Saffron City · Marsh Badge
Anahtar Pokémon
Önerilen Sayaçlar
Psychic is extremely strong in Generation I. Use sturdy physical attackers and avoid slow Poison-type Pokémon.
Cinnabar Island · Volcano Badge
Anahtar Pokémon
Önerilen Sayaçlar
Water, Rock, and Ground attacks handle most of the Gym. Watch for strong late-game Fire damage from Arcanine.
Viridian City · Earth Badge
Önerilen Sayaçlar
Water and Grass attacks are excellent into most of Giovanni's team. Keep fragile Electric Pokémon away from Ground attacks.
Daha Fazla Nesil Kılavuz Bölümleri
Shared Walkthrough
Follow Kanto from Pallet Town to Champion with version notes.
Version Differences
Compare release history, starters, encounters, and presentation.
Exclusive Pokémon
Check version availability and trade-planning targets.
Pokémon Green Differences
Understand Japan-only Green without confusing it with Blue.
Yellow Differences
Pikachu starter, gift starters, encounter, and trainer changes.
TM & HM Locations
Find Cut, Fly, Surf, Strength, Flash, and key battle TMs.
Legendary Pokémon
Plan Articuno, Zapdos, Moltres, Mewtwo, and event-only Mew.
Elite Four
Prepare for Lorelei, Bruno, Agatha, Lance, and Champion.
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