Type counters guide

Best Counters for Ground / Fighting Pokémon

Find practical counter Pokémon, attacking types, and defensive matchup notes for Ground / Fighting.

Ground type iconFighting type icon

Ground / Fighting

Quick answer

Ground / Fighting is best pressured by Water, Grass, Ice, Flying, Psychic, and Fairy-type attacks at 2x damage. Because there is no 4x weakness, defensive safety, Speed, and raw stats matter more.

Type matchup table

Recommended practical counters

Salamence Pokémon sprite

Salamence

#0373

Best overallResists both STABsFast pressure
DragonFlying
  • Deals 2x damage with Flying-type attacks
  • Has STAB Flying-type attacks
  • Is immune to the target's Ground 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Good Speed helps apply pressure first
Best typeFlying×2

Safe into Ground 0x, Fighting 0.5x

135 offense · 100 Speed

Dragonite Pokémon sprite

Dragonite

#0149

Resists both STABsStrong physical attacker
DragonFlying
  • Deals 2x damage with Flying-type attacks
  • Has STAB Flying-type attacks
  • Is immune to the target's Ground 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeFlying×2

Safe into Ground 0x, Fighting 0.5x

134 offense · 80 Speed

Togekiss Pokémon sprite

Togekiss

#0468

Resists both STABsStrong special attacker
FairyFlying
  • Deals 2x damage with Flying-type attacks
  • Has STAB Flying-type attacks
  • Is immune to the target's Ground 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeFlying×2

Safe into Ground 0x, Fighting 0.25x

120 offense · 80 Speed

Strong theoretical counters

Best move types to use

Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.

What not to use

These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.

Pokémon with Ground / Fighting typing

Battle caveats

  • This ranking uses modern Gen 6+ type matchups, STAB value, defensive switch-in safety, and base stats.
  • Abilities, held items, Terastallization, weather, terrain, and format rules can change real battle outcomes.
  • Coverage moves can punish obvious counters, so treat this as type-based guidance rather than a full matchup simulator.
  • Move availability depends on game version and learnset data; this page recommends attacking types rather than guaranteed moves.

Related pages

FAQ

What is the best counter for Ground / Fighting?

Ground / Fighting is best countered by Pokémon that can use Water, Grass, Ice, Flying, Psychic, and Fairy (2x) attacks while avoiding bad defensive matchups into Ground / Fighting STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.

What type is best against Ground / Fighting?

Water, Grass, Ice, Flying, Psychic, and Fairy are the strongest attacking types against Ground / Fighting, dealing 2x damage under the modern Gen 6+ type chart.

How many useful attacking types hit Ground / Fighting super-effectively?

Ground / Fighting has 6 super-effective attacking options: Water, Grass, Ice, Flying, Psychic, and Fairy. Use the highest multiplier first, then choose a Pokémon that is not exposed to Ground / Fighting STAB attacks.

Are abilities included in this counter ranking?

No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.

Does Terastallization change Ground / Fighting counters?

Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.

What should I avoid using against Ground / Fighting?

Avoid relying on Electric, Rock, Poison, Bug, and Dark attacks unless they have a special role or unusually high power.

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