Resistances (1)
Immunities (2)
Battle notes
- Dark / Normal intensifies Fighting into a 4x weakness, so those attacks are the cleanest punish.
- Because dual types multiply both defensive matchups, Fighting attacks (4x) is the most direct way to punish this combination under the modern Gen 6+ chart.
- Avoid defaulting to Psychic, Ghost, Dark attacks unless you have a specific reason; this typing resists or blocks those lines of play.
- This exact typing exists in the current National Dex, so the matchup is useful for real Pokémon pages and team planning.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Pokémon with Dark / Normal typing
Related guides
FAQ
What is Dark / Normal weak to?
Dark / Normal is weak to Fighting (4x), Bug (2x), Fairy (2x).
What resists Dark / Normal defensive typing?
Dark / Normal resists Dark (0.5x).
Does this include abilities, items, or Terastallization?
No. This weakness page uses the modern base type chart. Abilities, held items, Terastallization, weather, fields, and special move rules can change real battle outcomes.




