AttackPP
Ice SpinnerIs

The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.

15
Icicle CrashIs

Has a 30% chance to make the target flinch.

10
Icicle SpearIs

Hits 2-5 times in one turn.

30
Icy WindIs

Has a 100% chance to lower the target's Speed by one stage.

15
ImprisonPsykisk

Prevents the target from using any moves that the user also knows.

10
IncinerateEld

Destroys the target’s held berry.

15
Infernal ParadeSpöke

Has a 30% chance to burn the target. Has double power if the target has a status condition.

15
InfernoEld

Has a 100% chance to burn the target.

5
InfestationInsekt

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20
IngrainGräs

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

20
InstructPsykisk

Forces the target to repeat its last used move.

15
Iron DefenseStål

Raises the user’s Defense by two stages.

15
Iron HeadStål

Has a 30% chance to make the target flinch.

15
Iron TailStål

Has a 30% chance to lower the target’s Defense by one stage.

15
Ivy CudgelGräs

The user strikes with an ivy-wrapped cudgel. This move's type changes depending on the mask worn by the user, and it has a heightened chance of landing a critical hit.

10
Jaw LockMörker

Traps the user and the target. Neither can switch out.

10
Jet PunchVatten

The user summons a torrent around its fist and punches at blinding speed. This move always goes first.

15
JudgmentNormal

If the user is holding a appropriate plate or drive, the damage inflicted will match it.

10
Jungle HealingGräs

Heals the user and its ally for 1/4 of their max HP and cures their status conditions.

10
Knock OffMörker

Target drops its held item.

20
Kowtow CleaveMörker

The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.

10
Lash OutMörker

Has double power if any of the user’s stats were lowered this turn.

5
Last ResortNormal

Can only be used after all of the user’s other moves have been used.

5
Last RespectsSpöke

The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.

10
Lava PlumeEld

Has a 30% chance to burn the target.

15
LeafageGräs

Inflicts regular damage with no additional effect.

40
Leaf BladeGräs

Has an increased chance for a critical hit.

15
Leaf StormGräs

Lowers the user's Special Attack by two stages after inflicting damage.

5
Leech LifeInsekt

Drains half the damage inflicted to heal the user.

10
Leech SeedGräs

Seeds the target, stealing HP from it every turn.

10
LeerNormal

Lowers the target's Defense by one stage.

30
LickSpöke

Has a 30% chance to paralyze the target.

30
Life DewVatten

Heals the user and its ally for 1/4 of their max HP.

10
Light ScreenPsykisk

Reduces damage from special attacks by 50% for five turns.

30
LiquidationVatten

Has a 20% chance to lower the target's Defense by one stage.

10
Lock-OnNormal

Ensures that the user's next move will hit the target.

5
Low KickKamp

Inflicts more damage to heavier targets, with a maximum of 120 power.

20
Low SweepKamp

Lowers the target’s Speed by one stage.

20
Lumina CrashPsykisk

The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.

10
Lunar BlessingPsykisk

Heals the user by 1/4 its max HP, cures status conditions, and raises evasion by one stage.

5
Lunar DancePsykisk

User faints, and its replacement is fully healed.

10
LungeInsekt

Lowers the target’s Attack by one stage after inflicting damage.

15
Luster PurgePsykisk

Has a 50% chance to lower the target’s Special Defense by one stage.

5
Mach PunchKamp

Inflicts regular damage with no additional effect.

30
Magical LeafGräs

Never misses.

20
Magic PowderPsykisk

Changes the target’s type to Psychic.

20
Magic RoomPsykisk

Negates held items for five turns.

10
Magma StormEld

Prevents the target from fleeing and inflicts damage for 2-5 turns.

5
Magnetic FluxElektrisk

Raises the Defense and Special Defense of all friendly Pokémon with plus or minus by one stage.

20
Magnet RiseElektrisk

User is immune to Ground moves and effects for five turns.

10
Make It RainStål

The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.

5
Malignant ChainGift

The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.

5
Matcha GotchaGräs

The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn.

15
Mean LookNormal

Prevents the target from leaving battle.

5
Mega DrainGräs

Drains half the damage inflicted to heal the user.

15
MegahornInsekt

Inflicts regular damage with no additional effect.

10
Mega KickNormal

Inflicts regular damage with no additional effect.

5
Mega PunchNormal

Inflicts regular damage with no additional effect.

20
MementoMörker

Lowers the target's Attack and Special Attack by two stages. User faints.

10
Metal BurstStål

Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.

10
Metal ClawStål

Has a 10% chance to raise the user’s Attack by one stage.

35
Metal SoundStål

Lowers the target’s Special Defense by two stages.

40
Meteor BeamSten

Requires a turn to charge. Raises the user’s Special Attack before attacking.

10
Meteor MashStål

Has a 20% chance to raise the user’s Attack by one stage.

10
MetronomeNormal

Randomly selects and uses any move in the game.

10
Mighty CleaveSten

The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself.

5
Milk DrinkNormal

Heals the user by half its max HP.

5
MimicNormal

Copies the target’s last used move.

10
MinimizeNormal

Raises the user’s evasion by two stages.

10
Mirror CoatPsykisk

Inflicts twice the damage the user received from the last special hit it took.

20
MistIs

Protects the user's stats from being changed by enemy moves.

30
Mist BallPsykisk

Has a 50% chance to lower the target’s Special Attack by one stage.

5
Misty ExplosionFe

User faints. Has double power if Misty Terrain is active.

5
Misty TerrainFe

For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.

10
MoonblastFe

Has a 30% chance to lower the target's Special Attack by one stage.

15
Moongeist BeamSpöke

Cannot be disrupted by abilities.

5
MoonlightFe

Heals the user by half its max HP. Affected by weather.

5
Morning SunNormal

Heals the user by half its max HP. Affected by weather.

5
Mortal SpinGift

The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.

15
Mountain GaleIs

Has a 30% chance to make the target flinch.

10
Muddy WaterVatten

Has a 30% chance to lower the target’s accuracy by one stage.

10
Mud ShotMark

Has a 100% chance to lower the target’s Speed by one stage.

15
Mud-SlapMark

Has a 100% chance to lower the target's accuracy by one stage.

10
Mystical FireEld

Has a 100% chance to lower the target’s Special Attack by one stage.

10
Mystical PowerPsykisk

Raises the user’s highest stat by one stage.

10
Nasty PlotMörker

Raises the user's Special Attack by two stages.

20
Night DazeMörker

Has a 40% chance to lower the target’s accuracy by one stage.

10
Night ShadeSpöke

Inflicts damage equal to the user’s level.

15
Night SlashMörker

Has an increased chance for a critical hit.

15
Noble RoarNormal

Lowers the target's Attack and Special Attack by one stage.

30
No RetreatKamp

Raises all stats by one stage, but prevents switching out or fleeing.

5
NuzzleElektrisk

Has a 100% chance to paralyze the target.

20
Order UpDrake

The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.

10
Origin PulseVatten

Inflicts regular damage with no additional effect.

10
OutrageDrake

Hits every turn for 2-3 turns, then confuses the user.

10
OverdriveElektrisk

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

10
OverheatEld

Lowers the user’s Special Attack by two stages after inflicting damage.

5
Pain SplitNormal

Sets the user’s and targets’s HP to the average of their current HP.

20
Parabolic ChargeElektrisk

Heals the user for half the total damage dealt to all targets.

20
Parting ShotMörker

Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.

20

685 attacker totalt · Sida 4 av 7

Om National Dex

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