AanvalPP
Seed FlareGras

Has a 40% chance to lower the target's Special Defense by two stages.

5
Seismic TossVecht

Inflicts damage equal to the user's level.

20
Self-DestructNormaal

User faints.

5
Shadow BallGeest

Has a 20% chance to lower the target’s Special Defense by one stage.

15
Shadow ClawGeest

Has an increased chance for a critical hit.

15
Shadow ForceGeest

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

5
Shadow PunchGeest

Never misses.

20
Shadow SneakGeest

Inflicts regular damage with no additional effect.

30
Shed TailNormaal

The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.

10
Sheer ColdIJs

Causes a one-hit KO.

5
Shell Side ArmGif

May poison the target. Uses the user’s physical or special attacking stat based on which would cause more damage.

10
Shell SmashNormaal

Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.

15
ShelterStaal

Raises the user’s Defense, Special Defense, and evasion by one stage each.

10
Shift GearStaal

Raises the user’s Attack by one stage and its Speed by two stages.

10
Shock WaveElektrisch

Never misses.

20
Shore UpGrond

Heals the user for ½ its max HP, or ⅔ during a sandstorm.

5
Silk TrapInsect

The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.

10
Simple BeamNormaal

Changes the target’s ability to Simple.

15
SingNormaal

Puts the target to sleep.

15
SketchNormaal

Permanently becomes the target’s last used move.

1
Skill SwapPsychisch

User and target swap abilities.

10
Skitter SmackInsect

Has a 100% chance to lower the target’s Special Attack by one stage.

10
Sky AttackVlieg

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

5
Slack OffNormaal

Heals the user by half its max HP.

5
SlamNormaal

Inflicts regular damage with no additional effect.

20
SlashNormaal

Has an increased chance for a critical hit.

20
Sleep PowderGras

Puts the target to sleep.

15
Sleep TalkNormaal

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

10
SludgeGif

Has a 30% chance to poison the target.

20
Sludge BombGif

Has a 30% chance to poison the target.

10
Sludge WaveGif

Has a 10% chance to poison the target.

10
Smack DownSteen

Removes any immunity to Ground damage.

15
Smart StrikeStaal

Never misses.

10
SmogGif

Has a 40% chance to poison the target.

20
SmokescreenNormaal

Lowers the target’s accuracy by one stage.

20
SnarlDuister

Has a 100% chance to lower the target’s Special Attack by one stage.

15
Snipe ShotWater

Ignores any effect that would redirect attacks to another target.

15
SnoreNormaal

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15
SnowscapeIJs

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

10
SoakWater

Changes the target’s type to Water.

20
Soft-BoiledNormaal

Heals the user by half its max HP.

5
Solar BeamGras

Requires a turn to charge before attacking.

10
Solar BladeGras

Requires a turn to charge before attacking.

10
Spacial RendDraak

Has an increased chance for a critical hit.

5
SparkElektrisch

Has a 30% chance to paralyze the target.

20
Sparkling AriaWater

Cures the target of burns.

10
Speed SwapPsychisch

Exchanges the user's Speed with the target's.

10
Spicy ExtractGras

The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.

15
SpikesGrond

Scatters Spikes, hurting opposing Pokémon that switch in.

20
Spiky ShieldGras

Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.

10
Spin OutStaal

The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.

5
Spirit BreakFee

Has a 100% chance to lower the target's Special Attack by one stage.

15
Spirit ShackleGeest

Traps the target.

10
SpiteGeest

Lowers the PP of the target's last used move by 4.

10
Spit UpNormaal

Power is 100 times the amount of energy Stockpiled.

10
SplashNormaal

Does nothing.

40
SporeGras

Puts the target to sleep.

15
Springtide StormFee

Effect varies with the user’s form.

5
Stealth RockSteen

Causes damage when opposing Pokémon switch in.

20
Steam EruptionWater

Has a 30% chance to burn the target.

5
Steel BeamStaal

Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.

5
Steel RollerStaal

Removes the terrain effect. Fails if there is no terrain.

5
Steel WingStaal

Has a 10% chance to raise the user’s Defense by one stage.

25
Sticky WebInsect

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

20
StockpileNormaal

Stores energy up to three times for use with Spit Up and Swallow.

20
StompNormaal

Has a 30% chance to make the target flinch.

20
Stomping TantrumGrond

Has double power if the user's last move failed.

10
Stone AxeSteen

Has an increased chance for a critical hit. Sets Stealth Rock on the opposing field.

15
Stone EdgeSteen

Has an increased chance for a critical hit.

5
Stored PowerPsychisch

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

10
Strange SteamFee

Has a 20% chance to confuse the target.

10
StrengthNormaal

Inflicts regular damage with no additional effect.

15
Strength SapGras

Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.

10
String ShotInsect

Lowers the target’s Speed by two stages.

40
StruggleNormaal

User takes 1/4 its max HP in recoil.

1
Struggle BugInsect

Has a 100% chance to lower the target’s Special Attack by one stage.

20
Stuff CheeksNormaal

Consumes a held berry and raises the user’s Defense by two stages.

10
Stun SporeGras

Paralyzes the target.

30
SubstituteNormaal

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

10
Sucker PunchDuister

Only works if the target is about to use a damaging move.

5
Sunny DayVuur

Changes the weather to sunny for five turns.

5
Sunsteel StrikeStaal

Cannot be disrupted by abilities.

5
Supercell SlamElektrisch

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

15
Super FangNormaal

Inflicts damage equal to half the target’s HP.

10
SuperpowerVecht

Lowers the user's Attack and Defense by one stage after inflicting damage.

5
SupersonicNormaal

Confuses the target.

20
SurfWater

Inflicts regular damage and can hit Dive users.

15
Surging StrikesWater

Hits three times. Always scores a critical hit.

5
SwaggerNormaal

Raises the target’s Attack by two stages and confuses the target.

15
SwallowNormaal

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

10
Sweet KissFee

Confuses the target.

10
Sweet ScentNormaal

Lowers the target’s evasion by one stage.

20
SwiftNormaal

Never misses.

20
SwitcherooDuister

User and target swap items.

10
Swords DanceNormaal

Raises the user's Attack by two stages.

20
SynthesisGras

Heals the user by half its max HP. Affected by weather.

5
Syrup BombGras

The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.

10
Tachyon CutterStaal

The user attacks by launching particle blades at the target twice in a row. This attack never misses.

10
TackleNormaal

Inflicts regular damage with no additional effect.

35
Tail GlowInsect

Raises the user’s Special Attack by three stages.

20

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