
Gholdengo
#1000
- Deals 2x damage with Ghost-type attacks
- Has STAB Ghost-type attacks
- Is immune to the target's Fighting 0x STAB attacks
- Strong attacking stats help convert the matchup
Safe into Fighting 0x, Psychic 0.5x
133 offense · 84 Speed
Pokémon counters guide
Find practical counter Pokémon, attacking types, and defensive matchup notes for Medicham-Mega.

Medicham-Mega
#0308

Gholdengo
#1000
Safe into Fighting 0x, Psychic 0.5x
133 offense · 84 Speed

Dragapult
#0887
Safe into Fighting 0x
120 offense · 142 Speed

Spiritomb
#0442
Safe into Fighting 0x, Psychic 0x
92 offense · 35 Speed

Chandelure
#0609
Safe into Fighting 0x
145 offense · 80 Speed

Cursola
#0864
Safe into Fighting 0x
145 offense · 30 Speed

Ceruledge
#0937
Safe into Fighting 0x
125 offense · 85 Speed

Polteageist
#0855
Safe into Fighting 0x
134 offense · 70 Speed

Polteageist-Antique
#0855
Safe into Fighting 0x
134 offense · 70 Speed

Hatterene
#0858
Safe into Fighting 0.25x, Psychic 0.5x
136 offense · 29 Speed

Gardevoir
#0282
Safe into Fighting 0.25x, Psychic 0.5x
125 offense · 80 Speed

Typhlosion-Hisui
#0157
Safe into Fighting 0x
119 offense · 95 Speed

Dhelmise
#0781
Safe into Fighting 0x
131 offense · 40 Speed

Shadow Calyrex
#0898
Safe into Fighting 0x, Psychic 0.5x
165 offense · 150 Speed

Necrozma-Dawn-Wings
#0800
Safe into Fighting 0x, Psychic 0.5x
157 offense · 77 Speed

Lunala
#0792
Safe into Fighting 0x, Psychic 0.5x
137 offense · 97 Speed

Gardevoir-Mega
#0282
Safe into Fighting 0.25x, Psychic 0.5x
165 offense · 100 Speed

Hoopa
#0720
Safe into Fighting 0x, Psychic 0.5x
150 offense · 70 Speed

Spectrier
#0897
Safe into Fighting 0x
145 offense · 130 Speed

Rayquaza-Mega
#0384
Safe into Fighting 0.5x
180 offense · 115 Speed

Flutter Mane
#0987
Safe into Fighting 0x
135 offense · 135 Speed
Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.
These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.
Medicham-Mega is best countered by Pokémon that can use Flying, Ghost, and Fairy (2x) attacks while avoiding bad defensive matchups into Fighting / Psychic STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.
Flying, Ghost, and Fairy are the strongest attacking types against Medicham-Mega, dealing 2x damage under the modern Gen 6+ type chart.
Medicham-Mega has 3 super-effective attacking options: Flying, Ghost, and Fairy. Use the highest multiplier first, then choose a Pokémon that is not exposed to Fighting / Psychic STAB attacks.
No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.
Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.
Avoid relying on Fighting and Rock attacks unless they have a special role or unusually high power.
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