
Bombirdier
#0962
- Deals 2x damage with Dark-type attacks
- Has STAB Dark-type attacks
- Is immune to the target's Ground 0x, Psychic 0x STAB attacks
Safe into Ground 0x, Psychic 0x
103 offense · 82 Speed

Bombirdier
#0962
Safe into Ground 0x, Psychic 0x
103 offense · 82 Speed

Meowscarada
#0908
Safe into Ground 0.5x, Psychic 0x
110 offense · 123 Speed

Honchkrow
#0430
Safe into Ground 0x, Psychic 0x
125 offense · 71 Speed

Mandibuzz
#0630
Safe into Ground 0x, Psychic 0x
65 offense · 80 Speed

Weavile
#0461
Safe into Psychic 0x
120 offense · 125 Speed

Hydreigon
#0635
Safe into Psychic 0x
125 offense · 98 Speed

Gyarados
#0130
Safe into Ground 0x
125 offense · 81 Speed

Krookodile
#0553
Safe into Psychic 0x
117 offense · 92 Speed

Mabosstiff
#0943
Safe into Psychic 0x
120 offense · 85 Speed

Shiftry
#0275
Safe into Ground 0.5x, Psychic 0x
100 offense · 80 Speed

Greninja
#0658
Safe into Psychic 0x
103 offense · 122 Speed

Greninja-Bond
#0658
Safe into Psychic 0x
103 offense · 122 Speed

Yveltal
#0717
Safe into Ground 0x, Psychic 0x
131 offense · 99 Speed

Iron Jugulis
#0993
Safe into Ground 0x, Psychic 0x
122 offense · 108 Speed

Moltres-Galar
#0146
Safe into Ground 0x, Psychic 0x
100 offense · 90 Speed

Ash’s Greninja
#0658
Safe into Psychic 0x
153 offense · 132 Speed

Hoopa Unbound
#0720
Safe into Psychic 0x
170 offense · 80 Speed

Pinsir-Mega
#0127
Safe into Ground 0x
155 offense · 105 Speed

Shadow Calyrex
#0898
Safe into Psychic 0.5x
165 offense · 150 Speed

Gyarados-Mega
#0130
Safe into Psychic 0x
155 offense · 81 Speed
Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.
These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.
Ground / Psychic is best countered by Pokémon that can use Water, Grass, Ice, Bug, Ghost, and Dark (2x) attacks while avoiding bad defensive matchups into Ground / Psychic STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.
Water, Grass, Ice, Bug, Ghost, and Dark are the strongest attacking types against Ground / Psychic, dealing 2x damage under the modern Gen 6+ type chart.
Ground / Psychic has 6 super-effective attacking options: Water, Grass, Ice, Bug, Ghost, and Dark. Use the highest multiplier first, then choose a Pokémon that is not exposed to Ground / Psychic STAB attacks.
No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.
Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.
Avoid relying on Electric, Fighting, Poison, Psychic, and Rock attacks unless they have a special role or unusually high power.
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