Régé-Force#144

This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

Mûrissement#247

When this Pokemon eats certain Berries, the effects are doubled.

Rivalité#79

This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.

Système Alpha#225

If this Pokemon is a Silvally, its type changes to match its held Memory.

Tête de Roc#69

This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.

Porte-Roche#276

This Pokemon's offensive stat is multiplied by 1.5 while using a Rock-type attack.

Peau Dure#24

Pokemon making contact with this Pokemon lose 1/8 of their max HP.

Fuite#50

No competitive use.

Force Sable#159

This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.

Baigne Sable#146

If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.

Expul’Sable#245

When this Pokemon is hit by an attack, the effect of Sandstorm begins.

Sable Volant#45

On switch-in, this Pokemon summons Sandstorm.

Voile Sable#8

If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.

Herbivore#157

This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

Banc#208

If user is Wishiwashi, changes to School Form if it has > 1/4 max HP, else Solo Form.

Querelleur#113

Fighting, Normal moves hit Ghost. Immune to Intimidate.

Brise-Barrière#251

On switch-in, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.

Semencier#269

When this Pokemon is hit by an attack, the effect of Grassy Terrain begins.

Sérénité#32

This Pokemon's moves have their secondary effect chance doubled.

Spectro-Bouclier#231

If this Pokemon is at full HP, damage taken from attacks is halved.

Marque Ombre#23

Prevents foes from choosing to switch unless they also have this Ability.

Incisif#292

This Pokemon's slicing moves have their power multiplied by 1.5.

Mue#61

This Pokemon has a 33% chance to have its status cured at the end of each turn.

Sans Limite#125

This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.

Coque Armure#75

This Pokemon cannot be struck by a critical hit.

Écran Poudre#19

This Pokemon is not affected by the secondary effect of another Pokemon's attack.

Bouclier-Carcan#197

If Minior, switch-in/end of turn it changes to Core at 1/2 max HP or less, else Meteor.

Simple#86

When one of this Pokemon's stat stages is raised or lowered, the amount is doubled.

Multi-Coups#92

This Pokemon's multi-hit attacks always hit the maximum number of times.

Début Calme#112

On switch-in, this Pokemon's Attack and Speed are halved for 5 turns.

Chasse-Neige#202

If Snow is active, this Pokemon's Speed is doubled.

Sniper#97

If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.

Rideau Neige#81

If Snow is active, this Pokemon's evasiveness is 1.25x.

Alerte Neige#117

On switch-in, this Pokemon summons Snow.

Force Soleil#94

If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.

Solide Roc#116

This Pokemon receives 3/4 damage from supereffective attacks.

Animacœur#220

This Pokemon's Special Attack is raised by 1 stage when another Pokemon faints.

Anti-Bruit#43

This Pokemon is immune to sound-based moves, unless it used the move.

Turbo#3

This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.

Filature#198

This Pokemon's offensive stat is doubled against a target that switched in this turn.

Frein#100

This Pokemon moves last among Pokemon using the same or greater priority moves.

Nerfs d’Acier#242

This Pokemon's moves cannot be redirected to a different target by any effect.

Endurance#192

This Pokemon's Defense is raised by 1 stage after it is damaged by a move.

Déclic Tactique#176

If Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.

Statik#9

30% chance a Pokemon making contact with this Pokemon will be paralyzed.

Impassible#80

If this Pokemon flinches, its Speed is raised by 1 stage.

Turbine#243

This Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.

Expert Acier#200

This Pokemon's offensive stat is multiplied by 1.5 while using a Steel-type attack.

Boost Acier#252

This Pokemon and its allies' Steel-type moves have their power multiplied by 1.5.

Puanteur#1

This Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.

Glu#60

This Pokemon cannot lose its held item due to another Pokemon's Ability or attack.

Lavabo#114

This Pokemon draws Water moves to itself to raise Sp. Atk by 1; Water immunity.

Prognathe#173

This Pokemon's bite-based attacks have 1.5x power. Bug Bite is not boosted.

Fermeté#5

If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.

Ventouse#21

This Pokemon cannot be forced to switch out by another Pokemon's attack or item.

Chanceux#105

This Pokemon's critical hit ratio is raised by 1 stage.

Nectar Mielleux#306

On switch-in, this Pokemon lowers the evasiveness of opponents 1 stage. Once per battle.

Général Suprême#293

This Pokemon's moves have 10% more power for each fainted ally, up to 5 allies.

Surf Caudal#207

If Electric Terrain is active, this Pokemon's Speed is doubled.

Essaim#68

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Bug attacks.

Gluco-Voile#175

This Pokemon and its allies cannot fall asleep; those already asleep do not wake up.

Glissade#33

If Rain Dance is active, this Pokemon's Speed is doubled.

Épée du Fléau#285

Active Pokemon without this Ability have their Defense multiplied by 0.75.

Symbiose#180

If an ally uses its item, this Pokemon gives its item to that ally immediately.

Synchro#28

If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.

Bois du Fléau#284

Active Pokemon without this Ability have their Attack multiplied by 0.75.

Pieds Confus#77

This Pokemon's evasiveness is doubled as long as it is confused.

Mèche Rebelle#221

Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.

Technicien#101

This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

Télépathe#140

This Pokemon does not take damage from attacks made by its allies.

Téraformation 0#309

Terapagos: Terastallizing ends the effects of weather and terrain. Once per battle.

Téra-Carapace#308

Terapagos: If full HP, attacks taken have 0.5x effectiveness unless naturally immune.

Téramorphose#307

If this Pokemon is a Terapagos, it transforms into its Terastal Form on entry.

Téra-Voltage#164

This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

Thermodynamique#270

This Pokemon's Attack is raised by 1 when damaged by Fire moves; can't be burned.

Isograisse#47

Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.

Lentiteintée#110

This Pokemon's attacks that are not very effective on a target deal double damage.

Torrent#67

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.

Griffe Dure#181

This Pokemon's contact moves have their power multiplied by 1.3.

Rage Poison#137

While this Pokemon is poisoned, its physical attacks have 1.5x power.

Chaîne Toxique#305

This Pokemon's attacks have a 30% chance of badly poisoning.

Dépôt Toxique#295

If this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side.

Calque#36

On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.

Transistor#262

This Pokemon's offensive stat is multiplied by 1.3 while using an Electric-type attack.

Prioguérison#205

This Pokemon's healing moves have their priority increased by 3.

Absentéisme#54

This Pokemon skips every other turn instead of using a move.

Turbo Brasier#163

This Pokemon's moves and their effects ignore the Abilities of other Pokemon.

Inconscient#109

This Pokemon ignores other Pokemon's stat stages when taking or doing damage.

Délestage#84

Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.

Tension#127

While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

Poing Invisible#260

This Pokemon's contact moves ignore the target's protection, except Max Guard.

Urne du Fléau#284

Active Pokemon without this Ability have their Special Attack multiplied by 0.75.

Victorieux#162

This Pokemon and its allies' moves have their accuracy multiplied by 1.1.

Esprit Vital#72

This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.

Absorbe-Volt#10

This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.

Âme Vagabonde#254

Pokemon making contact with this Pokemon have their Ability swapped with this one.

Absorbe-Eau#11

This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

Aquabulle#199

This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.

Sable Humide#195

This Pokemon's Defense is raised 2 stages after it is damaged by a Water-type move.

Ignifu-Voile#41

This Pokemon cannot be burned. Gaining this Ability while burned cures it.

310 talents au total · Page 3 sur 4

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