
Rillaboom
#0812
- Deals 4x damage with Grass-type attacks
- Has STAB Grass-type attacks
- Resists the target's Water 0.5x, Ground 0.5x STAB attacks
- Strong attacking stats help convert the matchup
Safe into Water 0.5x, Ground 0.5x
125 offense · 85 Speed
Pokémon counters guide
Find practical counter Pokémon, attacking types, and defensive matchup notes for Swampert.

Swampert
#0260

Rillaboom
#0812
Safe into Water 0.5x, Ground 0.5x
125 offense · 85 Speed

Hydrapple
#1019
Safe into Water 0.25x, Ground 0.5x
120 offense · 44 Speed

Exeggutor-Alola
#0103
Safe into Water 0.25x, Ground 0.5x
125 offense · 45 Speed

Meowscarada
#0908
Safe into Water 0.5x, Ground 0.5x
110 offense · 123 Speed

Dhelmise
#0781
Safe into Water 0.5x, Ground 0.5x
131 offense · 40 Speed

Jumpluff
#0189
Safe into Water 0.5x, Ground 0x
55 offense · 110 Speed

Sceptile
#0254
Safe into Water 0.5x, Ground 0.5x
105 offense · 120 Speed

Leavanny
#0542
Safe into Water 0.5x, Ground 0.25x
103 offense · 92 Speed

Leafeon
#0470
Safe into Water 0.5x, Ground 0.5x
110 offense · 95 Speed

Arboliva
#0930
Safe into Water 0.5x, Ground 0.5x
125 offense · 39 Speed

Tsareena
#0763
Safe into Water 0.5x, Ground 0.5x
120 offense · 72 Speed

Sinistcha
#1013
Safe into Water 0.5x, Ground 0.5x
121 offense · 70 Speed

Sceptile-Mega
#0254
Safe into Water 0.25x, Ground 0.5x
145 offense · 145 Speed

Sky Shaymin
#0492
Safe into Water 0.5x, Ground 0x
120 offense · 127 Speed

Kartana
#0798
Safe into Water 0.5x
181 offense · 109 Speed

Arceus-Grass
#0493
Safe into Water 0.5x, Ground 0.5x
120 offense · 120 Speed

Ogerpon-Wellspring
#1017
Safe into Water 0.25x, Ground 0.5x
120 offense · 110 Speed

Ogerpon-Wellspring-Tera
#1017
Safe into Water 0.25x, Ground 0.5x
120 offense · 110 Speed

Iron Leaves
#1010
Safe into Water 0.5x, Ground 0.5x
130 offense · 104 Speed

Dada Zarude
#0893
Safe into Water 0.5x, Ground 0.5x
120 offense · 105 Speed
Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.
These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.
Swampert is best countered by Pokémon that can use Grass (4x) attacks while avoiding bad defensive matchups into Water / Ground STAB attacks. Because this is a 4x weakness, even moderate attackers can create pressure if they can enter safely.
Grass is the strongest attacking type against Swampert, dealing 4x damage under the modern Gen 6+ type chart.
Yes. From typing alone, Swampert only has one super-effective weakness: Grass. That makes defensive safety and reliable access to that attacking type especially important.
No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.
Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.
Avoid relying on Electric, Fire, Poison, Rock, and Steel attacks unless they have a special role or unusually high power.
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