Type counters guide

Best Counters for Grass / Fire Pokémon

Find practical counter Pokémon, attacking types, and defensive matchup notes for Grass / Fire.

Grass type iconFire type icon

Grass / Fire

Quick answer

Grass / Fire is best pressured by Poison, Flying, and Rock-type attacks at 2x damage. Because there is no 4x weakness, defensive safety, Speed, and raw stats matter more.

Type matchup table

Recommended practical counters

Salamence Pokémon sprite

Salamence

#0373

Best overallResists both STABsFast pressure
DragonFlying
  • Deals 2x damage with Flying-type attacks
  • Has STAB Flying-type attacks
  • Resists the target's Grass 0.25x, Fire 0.5x STAB attacks
  • Strong attacking stats help convert the matchup
  • Good Speed helps apply pressure first
Best typeFlying×2

Safe into Grass 0.25x, Fire 0.5x

135 offense · 100 Speed

Dragonite Pokémon sprite

Dragonite

#0149

Resists both STABsStrong physical attacker
DragonFlying
  • Deals 2x damage with Flying-type attacks
  • Has STAB Flying-type attacks
  • Resists the target's Grass 0.25x, Fire 0.5x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeFlying×2

Safe into Grass 0.25x, Fire 0.5x

134 offense · 80 Speed

Arcanine-Hisui Pokémon sprite

Arcanine-Hisui

#0059

Bulky switch-in
FireRock
  • Deals 2x damage with Rock-type attacks
  • Has STAB Rock-type attacks
  • Resists the target's Fire 0.25x STAB attacks
  • Strong attacking stats help convert the matchup
Best typeRock×2

Safe into Fire 0.25x

115 offense · 90 Speed

Strong theoretical counters

Best move types to use

Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.

What not to use

These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.

Pokémon with Grass / Fire typing

Battle caveats

  • This ranking uses modern Gen 6+ type matchups, STAB value, defensive switch-in safety, and base stats.
  • Abilities, held items, Terastallization, weather, terrain, and format rules can change real battle outcomes.
  • Coverage moves can punish obvious counters, so treat this as type-based guidance rather than a full matchup simulator.
  • Move availability depends on game version and learnset data; this page recommends attacking types rather than guaranteed moves.

Related pages

FAQ

What is the best counter for Grass / Fire?

Grass / Fire is best countered by Pokémon that can use Poison, Flying, and Rock (2x) attacks while avoiding bad defensive matchups into Grass / Fire STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.

What type is best against Grass / Fire?

Poison, Flying, and Rock are the strongest attacking types against Grass / Fire, dealing 2x damage under the modern Gen 6+ type chart.

How many useful attacking types hit Grass / Fire super-effectively?

Grass / Fire has 3 super-effective attacking options: Poison, Flying, and Rock. Use the highest multiplier first, then choose a Pokémon that is not exposed to Grass / Fire STAB attacks.

Are abilities included in this counter ranking?

No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.

Does Terastallization change Grass / Fire counters?

Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.

What should I avoid using against Grass / Fire?

Avoid relying on Grass, Electric, Steel, and Fairy attacks unless they have a special role or unusually high power.

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