
Busted Mimikyu
#0778
- Deals 2x damage with Fairy-type attacks
- Has STAB Fairy-type attacks
- Is immune to the target's Normal 0x, Dragon 0x STAB attacks
Safe into Normal 0x, Dragon 0x
90 offense · 96 Speed
Pokémon counters guide
Find practical counter Pokémon, attacking types, and defensive matchup notes for Drampa.

Drampa
#0780
Drampa is best pressured by Ice, Fighting, Dragon, and Fairy-type attacks at 2x damage. Because there is no 4x weakness, defensive safety, Speed, and raw stats matter more.
Best move types
Top weaknesses (4)

Busted Mimikyu
#0778
Safe into Normal 0x, Dragon 0x
90 offense · 96 Speed

Mimikyu
#0778
Safe into Normal 0x, Dragon 0x
90 offense · 96 Speed

Eternal Floette
#0670
Safe into Dragon 0x
125 offense · 92 Speed

Hatterene
#0858
Safe into Dragon 0x
136 offense · 29 Speed

Togekiss
#0468
Safe into Dragon 0x
120 offense · 80 Speed

Gardevoir
#0282
Safe into Dragon 0x
125 offense · 80 Speed

Annihilape
#0979
Safe into Normal 0x
115 offense · 90 Speed

Primarina
#0730
Safe into Dragon 0x
126 offense · 60 Speed

Florges
#0671
Safe into Dragon 0x
112 offense · 75 Speed

Tinkaton
#0959
Safe into Normal 0.5x, Dragon 0x
75 offense · 94 Speed

Grimmsnarl
#0861
Safe into Dragon 0x
120 offense · 60 Speed

Granbull
#0210
Safe into Dragon 0x
120 offense · 45 Speed

Flutter Mane
#0987
Safe into Normal 0x, Dragon 0x
135 offense · 135 Speed

Crowned Zacian
#0888
Safe into Normal 0.5x, Dragon 0x
150 offense · 148 Speed

Diancie-Mega
#0719
Safe into Normal 0.5x, Dragon 0x
160 offense · 110 Speed

Gardevoir-Mega
#0282
Safe into Dragon 0x
165 offense · 100 Speed

Mewtwo-Mega X
#0150
Mostly neutral switch-in
190 offense · 130 Speed

Zacian
#0888
Safe into Dragon 0x
120 offense · 138 Speed

Magearna
#0801
Safe into Normal 0.5x, Dragon 0x
130 offense · 65 Speed

Original Magearna
#0801
Safe into Normal 0.5x, Dragon 0x
130 offense · 65 Speed
Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.
These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.
Drampa is best countered by Pokémon that can use Ice, Fighting, Dragon, and Fairy (2x) attacks while avoiding bad defensive matchups into Normal / Dragon STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.
Ice, Fighting, Dragon, and Fairy are the strongest attacking types against Drampa, dealing 2x damage under the modern Gen 6+ type chart.
Drampa has 4 super-effective attacking options: Ice, Fighting, Dragon, and Fairy. Use the highest multiplier first, then choose a Pokémon that is not exposed to Normal / Dragon STAB attacks.
No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.
Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.
Avoid relying on Ghost, Fire, Water, Electric, and Grass attacks unless they have a special role or unusually high power.
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