Resistances (3)
Immunities (0)
None
Battle notes
- Water / Grass cancels or softens common single-type weaknesses such as Electric, Grass, Fire, which is why the combined chart matters more than either type alone.
- Because dual types multiply both defensive matchups, Poison attacks (2x) is the most direct way to punish this combination under the modern Gen 6+ chart.
- Avoid defaulting to Water, Ground, Steel attacks unless you have a specific reason; this typing resists or blocks those lines of play.
- This exact typing exists in the current National Dex, so the matchup is useful for real Pokémon pages and team planning.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Pokémon with Water / Grass typing
Related guides
FAQ
What is Water / Grass weak to?
Water / Grass is weak to Poison (2x), Flying (2x), Bug (2x).
What resists Water / Grass defensive typing?
Water / Grass resists Water (0.25x), Ground (0.5x), Steel (0.5x).
Does this include abilities, items, or Terastallization?
No. This weakness page uses the modern base type chart. Abilities, held items, Terastallization, weather, fields, and special move rules can change real battle outcomes.




