Pokémon-specific weakness guide
Lopunny-Mega Weaknesses and Counters
This guide explains Lopunny-Mega's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Normal / Fighting typing.

Lopunny-Mega
#0428
Resistances (3)
Immunities (1)
Battle notes
- Lopunny-Mega's Normal / Fighting typing is best attacked with Fighting (2x), Flying (2x), Psychic (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Ghost, Bug, Rock, Dark attacks unless they have unusually high power or a secondary purpose, because Lopunny-Mega resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Defensive typing summary
Lopunny-Mega's base defensive typing is Normal / Fighting. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Lopunny-Mega weak to?
Lopunny-Mega is weak to Fighting (2x), Flying (2x), Psychic (2x), Fairy (2x).
Which attacking types are most practical against Lopunny-Mega?
Fighting is the strongest listed attacking type against Lopunny-Mega at 2x damage. Use the example counter Pokémon section for practical users of that type.
Does Lopunny-Mega's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.