Pokémon-specific weakness guide
Iron Hands Weaknesses and Counters
This guide explains Iron Hands's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Fighting / Electric typing.

Iron Hands
#0992
Resistances (5)
Immunities (0)
Battle notes
- Iron Hands's Fighting / Electric typing is best attacked with Ground (2x), Psychic (2x), Fairy (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Electric, Bug, Rock attacks unless they have unusually high power or a secondary purpose, because Iron Hands resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Defensive typing summary
Iron Hands's base defensive typing is Fighting / Electric. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Iron Hands weak to?
Iron Hands is weak to Ground (2x), Psychic (2x), Fairy (2x).
Which attacking types are most practical against Iron Hands?
Ground is the strongest listed attacking type against Iron Hands at 2x damage. Use the example counter Pokémon section for practical users of that type.
Does Iron Hands's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.