
Gliscor
#0472
- Deals 2x damage with Ground-type attacks
- Has STAB Ground-type attacks
- Is immune to the target's Electric 0x, Ground 0x STAB attacks
Safe into Electric 0x, Ground 0x
95 offense · 95 Speed

Gliscor
#0472
Safe into Electric 0x, Ground 0x
95 offense · 95 Speed

Garchomp
#0445
Safe into Electric 0x
130 offense · 102 Speed

Ursaluna
#0901
Safe into Electric 0x
140 offense · 50 Speed

Mamoswine
#0473
Safe into Electric 0x
130 offense · 80 Speed

Torterra
#0389
Safe into Electric 0x, Ground 0.5x
109 offense · 56 Speed

Krookodile
#0553
Safe into Electric 0x
117 offense · 92 Speed

Mudsdale
#0750
Safe into Electric 0x
125 offense · 35 Speed

Toedscruel
#0949
Safe into Electric 0x, Ground 0.5x
80 offense · 100 Speed

Baxcalibur
#0998
Safe into Electric 0.5x
145 offense · 87 Speed

Rillaboom
#0812
Safe into Electric 0.5x, Ground 0.5x
125 offense · 85 Speed

Hydrapple
#1019
Safe into Electric 0.25x, Ground 0.5x
120 offense · 44 Speed

Exeggutor-Alola
#0103
Safe into Electric 0.25x, Ground 0.5x
125 offense · 45 Speed

Therian Landorus
#0645
Safe into Electric 0x, Ground 0x
145 offense · 91 Speed

Landorus
#0645
Safe into Electric 0x, Ground 0x
125 offense · 101 Speed

Garchomp-Mega
#0445
Safe into Electric 0x
170 offense · 92 Speed

Sceptile-Mega
#0254
Safe into Electric 0.25x, Ground 0.5x
145 offense · 145 Speed

Groudon
#0383
Safe into Electric 0x
150 offense · 90 Speed

Kartana
#0798
Safe into Electric 0.5x
181 offense · 109 Speed

Arceus-Ground
#0493
Safe into Electric 0x
120 offense · 120 Speed

Swampert-Mega
#0260
Safe into Electric 0x
150 offense · 70 Speed
Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.
These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.
Electric / Ground is best countered by Pokémon that can use Water, Grass, Ice, and Ground (2x) attacks while avoiding bad defensive matchups into Electric / Ground STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.
Water, Grass, Ice, and Ground are the strongest attacking types against Electric / Ground, dealing 2x damage under the modern Gen 6+ type chart.
Electric / Ground has 4 super-effective attacking options: Water, Grass, Ice, and Ground. Use the highest multiplier first, then choose a Pokémon that is not exposed to Electric / Ground STAB attacks.
No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.
Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.
Avoid relying on Electric, Poison, Flying, Rock, and Steel attacks unless they have a special role or unusually high power.
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