Pokémon weakness guide

Fighting / Poison Weaknesses and Counters

This guide explains the defensive matchup for Fighting / Poison Pokémon, including combined weaknesses, resistances, immunities, and the safest counter types.

Immunities (0)

None

Battle notes

  • Fighting / Poison intensifies Psychic into a 4x weakness, so those attacks are the cleanest punish.
  • Because dual types multiply both defensive matchups, Psychic attacks (4x) is the most direct way to punish this combination under the modern Gen 6+ chart.
  • Avoid defaulting to Bug, Grass, Fighting attacks unless you have a specific reason; this typing resists or blocks those lines of play.
  • This exact typing exists in the current National Dex, so the matchup is useful for real Pokémon pages and team planning.

Best counter types

These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.

Example Pokémon counters

Pokémon with Fighting / Poison typing

Related guides

FAQ

What is Fighting / Poison weak to?

Fighting / Poison is weak to Psychic (4x), Ground (2x), Flying (2x).

What resists Fighting / Poison defensive typing?

Fighting / Poison resists Bug (0.25x), Grass (0.5x), Fighting (0.5x), Poison (0.5x), Rock (0.5x), Dark (0.5x).

Does this include abilities, items, or Terastallization?

No. This weakness page uses the modern base type chart. Abilities, held items, Terastallization, weather, fields, and special move rules can change real battle outcomes.

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