Pokémon-specific weakness guide
Mega Houndoom Weaknesses and Counters
This guide explains Mega Houndoom's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Dark / Fire typing.

Mega Houndoom
#0229
Resistances (6)
Immunities (1)
Battle notes
- Mega Houndoom's Dark / Fire typing is best attacked with Water (2x), Fighting (2x), Ground (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Psychic, Fire, Grass, Ice attacks unless they have unusually high power or a secondary purpose, because Mega Houndoom resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon with Effective Types
These are examples of Pokémon associated with super-effective attacking types, not a ranked competitive counter list.
Defensive typing summary
Mega Houndoom's base defensive typing is Dark / Fire. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Mega Houndoom weak to?
Mega Houndoom is weak to Water (2x), Fighting (2x), Ground (2x), Rock (2x).
Which attacking types are most practical against Mega Houndoom?
Water, Fighting, Ground, and Rock are tied as the strongest attacking types against Mega Houndoom, each dealing 2x damage.
Does Mega Houndoom's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.