Pokémon-specific weakness guide
Espeon Weaknesses and Counters
This guide explains Espeon's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Psychic typing.

Espeon
#0196
Resistances (2)
Immunities (0)
Battle notes
- Espeon's Psychic typing is best attacked with Bug (2x), Ghost (2x), Dark (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Fighting, Psychic attacks unless they have unusually high power or a secondary purpose, because Espeon resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon with Effective Types
These are examples of Pokémon associated with super-effective attacking types, not a ranked competitive counter list.
Defensive typing summary
Espeon's base defensive typing is Psychic. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Espeon weak to?
Espeon is weak to Bug (2x), Ghost (2x), Dark (2x).
Which attacking types are most practical against Espeon?
Bug, Ghost, and Dark are tied as the strongest attacking types against Espeon, each dealing 2x damage.
Does Espeon's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.