Pokémon-specific weakness guide
Archeops Weaknesses and Counters
This guide explains Archeops's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Rock / Flying typing.

Archeops
#0567
Resistances (5)
Immunities (1)
Battle notes
- Archeops's Rock / Flying typing is best attacked with Water (2x), Electric (2x), Ice (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Ground, Normal, Fire, Poison attacks unless they have unusually high power or a secondary purpose, because Archeops resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Defensive typing summary
Archeops's base defensive typing is Rock / Flying. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Archeops weak to?
Archeops is weak to Water (2x), Electric (2x), Ice (2x), Rock (2x), Steel (2x).
Which attacking types are most practical against Archeops?
Water is the strongest listed attacking type against Archeops at 2x damage. Use the example counter Pokémon section for practical users of that type.
Does Archeops's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.