
Power Herb
MiscGeneral
Held: Both turns of a two-turn charge move happen at once. Consumed upon use.
Held: Whenever the holder uses a move that requires a turn to charge first (Bounce, Dig, Dive, Fly, Razor Wind, Skull Bash, Sky Attack, or Solarbeam), this item is consumed and the charge is skipped.
PrijsNiet te koop
CategorieGeneral
TasvakMisc
Fling-kracht10