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Thunder Cage

Electric

Traps the target for 4–5 turns and removes 1/8 max HP per turn; held items can extend or strengthen the effect.

effect

Traps the target for 4 or 5 turns and removes 1/8 of its maximum HP at the end of each turn. Grip Claw extends the effect to 7 turns; Binding Band increases the damage to 1/6 of maximum HP per turn. The target cannot switch while trapped.

stats
Power80
Accuracy90%
PP15
Priority0
CategorySpecial
TargetOne target
details
GenerationGen VIII
Pokémon that can learn Thunder Cage

1 Pokémon can learn this move

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