Quash
DarkMakes the target act last this turn.
Forces the target to act last this turn, regardless of Speed or move priority. If the target has already acted this turn, this move will fail.
Power—
Accuracy100%
PP15
Priority0
CategoryStatus
TargetOne target
GenerationGen V
40 Pokémon can learn this move
#019

Rattata
DarkNormalAlolan
#020

Raticate
DarkNormalAlolan
#020

Raticate-Alola-Totem
DarkNormalKanto
#031

Nidoqueen
PoisonGroundKanto
#034

Nidoking
PoisonGroundKanto
#052

Meowth
DarkAlolan
#053

Persian
DarkAlolan
#088

Grimer
PoisonDarkAlolan
#089

Muk
PoisonDarkAlolan
#099

Kingler
WaterKanto
#151

Mew
PsychicKanto
#198

Murkrow
DarkFlyingJohto
#199

Slowking
WaterPsychicJohto
#230

Kingdra
WaterDragonJohto
#243

Raikou
ElectricJohto
#244

Entei
FireJohto
#245

Suicune
WaterJohto
#289

Slaking
NormalHoenn
#302

Sableye
DarkGhostHoenn
#393

Piplup
WaterSinnoh
#394

Prinplup
WaterSinnoh
#395

Empoleon
WaterSteelSinnoh
#416

Vespiquen
BugFlyingSinnoh
#430

Honchkrow
DarkFlyingSinnoh
#442

Spiritomb
GhostDarkSinnoh
#493

Arceus
NormalSinnoh
#674

Pancham
FightingKalos
#675

Pangoro
FightingDarkKalos
#720

Hoopa
PsychicGhostKalos
#727

Incineroar
FireDarkAlola
#741

Oricorio
FireFlyingAlola
#765

Oranguru
NormalPsychicAlola
#770

Palossand
GhostGroundAlola
#771

Pyukumuku
WaterAlola
#775

Komala
NormalAlola
#806

Blacephalon
FireGhostAlola
#856

Hatenna
PsychicGalar
#877

Morpeko
ElectricDarkGalar
#957

Tinkatink
FairySteelPaldea
#1010

Iron Leaves
GrassPsychicPaldea