Pokémon counters guide

Best Counters for Necrozma-Dawn-Wings

Find practical counter Pokémon, attacking types, and defensive matchup notes for Necrozma-Dawn-Wings.

Necrozma-Dawn-Wings Pokémon sprite

Necrozma-Dawn-Wings

#0800

Quick answer

Ghost and Dark is the strongest answer because both Psychic and Ghost are weak to Ghost, creating a 4x weakness. Use reliable attackers that can apply that type safely.

Best move types

Top weaknesses (2)

Type matchup table

Recommended practical counters

Weavile Pokémon sprite

Weavile

#0461

Best overallResists both STABsFast pressure
DarkIce
  • Deals 4x damage with Dark-type attacks
  • Has STAB Dark-type attacks
  • Is immune to the target's Psychic 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Good Speed helps apply pressure first
Best typeDark×4

Safe into Psychic 0x, Ghost 0.5x

120 offense · 125 Speed

Tyranitar Pokémon sprite

Tyranitar

#0248

Resists both STABsStrong physical attacker
RockDark
  • Deals 4x damage with Dark-type attacks
  • Has STAB Dark-type attacks
  • Is immune to the target's Psychic 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeDark×4

Safe into Psychic 0x, Ghost 0.5x

134 offense · 61 Speed

Krookodile Pokémon sprite

Krookodile

#0553

Resists both STABsBudget option
GroundDark
  • Deals 4x damage with Dark-type attacks
  • Has STAB Dark-type attacks
  • Is immune to the target's Psychic 0x STAB attacks
  • Strong attacking stats help convert the matchup
Best typeDark×4

Safe into Psychic 0x, Ghost 0.5x

117 offense · 92 Speed

Overqwil Pokémon sprite

Overqwil

#0904

Resists both STABsBudget option
DarkPoison
  • Deals 4x damage with Dark-type attacks
  • Has STAB Dark-type attacks
  • Is immune to the target's Psychic 0x STAB attacks
  • Strong attacking stats help convert the matchup
Best typeDark×4

Safe into Psychic 0x, Ghost 0.5x

115 offense · 85 Speed

Strong theoretical counters

Darkrai Pokémon sprite

Darkrai

#0491

Theoretical optionMythical optionResists both STABs
Dark
  • Deals 4x damage with Dark-type attacks
  • Has STAB Dark-type attacks
  • Is immune to the target's Psychic 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Good Speed helps apply pressure first
Best typeDark×4

Safe into Psychic 0x, Ghost 0.5x

135 offense · 125 Speed

Best move types to use

Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.

Counter notes for Necrozma-Dawn-Wings

  • Necrozma-Dawn-Wings's Psychic / Ghost typing makes Ghost and Dark the cleanest answer because it reaches 4x damage. Its 77 base Speed means very slow counters still need enough bulk to take a hit first.
  • Because this matchup does not offer many secondary super-effective routes, reliable neutral damage and safe switching matter more after the main weakness is covered.
  • Known abilities include Prism Armor. This page does not assume ability-specific battle effects, so verify the format before relying on a single counter.
  • Avoid counters that are weak to Psychic / Ghost unless they are fast enough to pressure immediately or bulky enough to survive the exchange.
  • Necrozma-Dawn-Wings has alternate forms that can change this matchup, including Necrozma, Necrozma-Dusk-Mane, and Ultra Necrozma. Check the specific form before relying on this defensive profile.

What not to use

These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.

Battle caveats

  • This ranking uses modern Gen 6+ type matchups, STAB value, defensive switch-in safety, and base stats.
  • Abilities, held items, Terastallization, weather, terrain, and format rules can change real battle outcomes.
  • Coverage moves can punish obvious counters, so treat this as type-based guidance rather than a full matchup simulator.
  • Move availability depends on game version and learnset data; this page recommends attacking types rather than guaranteed moves.

Related pages

FAQ

What is the best counter for Necrozma-Dawn-Wings?

Necrozma-Dawn-Wings is best countered by Pokémon that can use Ghost and Dark (4x) attacks while avoiding bad defensive matchups into Psychic / Ghost STAB attacks. Because this is a 4x weakness, even moderate attackers can create pressure if they can enter safely.

What type is best against Necrozma-Dawn-Wings?

Ghost and Dark are the strongest attacking types against Necrozma-Dawn-Wings, dealing 4x damage under the modern Gen 6+ type chart.

How many useful attacking types hit Necrozma-Dawn-Wings super-effectively?

Necrozma-Dawn-Wings has 2 super-effective attacking options: Ghost and Dark. Use the highest multiplier first, then choose a Pokémon that is not exposed to Psychic / Ghost STAB attacks.

Are abilities included in this counter ranking?

No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.

Does Terastallization change Necrozma-Dawn-Wings counters?

Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.

What should I avoid using against Necrozma-Dawn-Wings?

Avoid relying on Normal, Fighting, Poison, and Psychic attacks unless they have a special role or unusually high power.

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