Type counters guide

Best Counters for Dragon / Fairy Pokémon

Find practical counter Pokémon, attacking types, and defensive matchup notes for Dragon / Fairy.

Dragon type iconFairy type icon

Dragon / Fairy

Quick answer

Dragon / Fairy is best pressured by Ice, Poison, Steel, and Fairy-type attacks at 2x damage. Because there is no 4x weakness, defensive safety, Speed, and raw stats matter more.

Type matchup table

Recommended practical counters

Togekiss Pokémon sprite

Togekiss

#0468

Immune to DragonStrong special attacker
FairyFlying
  • Deals 2x damage with Fairy-type attacks
  • Has STAB Fairy-type attacks
  • Is immune to the target's Dragon 0x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeFairy×2

Safe into Dragon 0x

120 offense · 80 Speed

Metagross Pokémon sprite

Metagross

#0376

Resists both STABsStrong physical attacker
SteelPsychic
  • Deals 2x damage with Steel-type attacks
  • Has STAB Steel-type attacks
  • Resists the target's Dragon 0.5x, Fairy 0.5x STAB attacks
  • Strong attacking stats help convert the matchup
  • Solid mixed bulk improves switch-in safety
Best typeSteel×2

Safe into Dragon 0.5x, Fairy 0.5x

135 offense · 70 Speed

Revavroom Pokémon sprite

Revavroom

#0966

Resists both STABsBudget option
SteelPoison
  • Deals 2x damage with Poison-type attacks
  • Has STAB Poison-type attacks
  • Resists the target's Dragon 0.5x, Fairy 0.25x STAB attacks
  • Strong attacking stats help convert the matchup
Best typePoison×2

Safe into Dragon 0.5x, Fairy 0.25x

119 offense · 90 Speed

Florges Pokémon sprite

Florges

#0671

Immune to Dragon
Fairy
  • Deals 2x damage with Fairy-type attacks
  • Has STAB Fairy-type attacks
  • Is immune to the target's Dragon 0x STAB attacks
  • Solid mixed bulk improves switch-in safety
Best typeFairy×2

Safe into Dragon 0x

112 offense · 75 Speed

Strong theoretical counters

Best move types to use

Move availability depends on game version and learnset data, so this page recommends move types rather than guaranteed moves.

What not to use

These attacking types are resisted or blocked by the defender's typing, so they are usually lower-priority choices unless they provide a special battle role.

Pokémon with Dragon / Fairy typing

Battle caveats

  • This ranking uses modern Gen 6+ type matchups, STAB value, defensive switch-in safety, and base stats.
  • Abilities, held items, Terastallization, weather, terrain, and format rules can change real battle outcomes.
  • Coverage moves can punish obvious counters, so treat this as type-based guidance rather than a full matchup simulator.
  • Move availability depends on game version and learnset data; this page recommends attacking types rather than guaranteed moves.

Related pages

FAQ

What is the best counter for Dragon / Fairy?

Dragon / Fairy is best countered by Pokémon that can use Ice, Poison, Steel, and Fairy (2x) attacks while avoiding bad defensive matchups into Dragon / Fairy STAB attacks. Because there is no 4x weakness, Speed, bulk, and offensive stats matter more when choosing the actual Pokémon.

What type is best against Dragon / Fairy?

Ice, Poison, Steel, and Fairy are the strongest attacking types against Dragon / Fairy, dealing 2x damage under the modern Gen 6+ type chart.

How many useful attacking types hit Dragon / Fairy super-effectively?

Dragon / Fairy has 4 super-effective attacking options: Ice, Poison, Steel, and Fairy. Use the highest multiplier first, then choose a Pokémon that is not exposed to Dragon / Fairy STAB attacks.

Are abilities included in this counter ranking?

No. The ranking uses base typing and base stats. Abilities, items, Terastallization, weather, terrain, and special move rules can change the real matchup.

Does Terastallization change Dragon / Fairy counters?

Yes. Terastallization can replace the defensive typing used here, so the recommended counter types may change completely in formats where Tera is active.

What should I avoid using against Dragon / Fairy?

Avoid relying on Dragon, Fire, Water, Electric, and Grass attacks unless they have a special role or unusually high power.

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