Pokémon weakness guide

Fire / Dragon Weaknesses and Counters

This guide explains the defensive matchup for Fire / Dragon Pokémon, including combined weaknesses, resistances, immunities, and the safest counter types.

Immunities (0)

None

Battle notes

  • Fire / Dragon cancels or softens common single-type weaknesses such as Water, Ice, Fairy, which is why the combined chart matters more than either type alone.
  • Because dual types multiply both defensive matchups, Ground attacks (2x) is the most direct way to punish this combination under the modern Gen 6+ chart.
  • Avoid defaulting to Fire, Grass, Electric attacks unless you have a specific reason; this typing resists or blocks those lines of play.
  • This exact typing exists in the current National Dex, so the matchup is useful for real Pokémon pages and team planning.

Best counter types

These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.

Example Pokémon counters

Pokémon with Fire / Dragon typing

Related guides

FAQ

What is Fire / Dragon weak to?

Fire / Dragon is weak to Ground (2x), Rock (2x), Dragon (2x).

What resists Fire / Dragon defensive typing?

Fire / Dragon resists Fire (0.25x), Grass (0.25x), Electric (0.5x), Bug (0.5x), Steel (0.5x).

Does this include abilities, items, or Terastallization?

No. This weakness page uses the modern base type chart. Abilities, held items, Terastallization, weather, fields, and special move rules can change real battle outcomes.

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