Pokémon-specific weakness guide
Necrozma-Dusk-Mane Weaknesses and Counters
This guide explains Necrozma-Dusk-Mane's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Psychic / Steel typing.

Necrozma-Dusk-Mane
#0800
Resistances (9)
Immunities (1)
Battle notes
- Necrozma-Dusk-Mane's Psychic / Steel typing is best attacked with Fire (2x), Ground (2x), Ghost (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Poison, Psychic, Normal, Grass attacks unless they have unusually high power or a secondary purpose, because Necrozma-Dusk-Mane resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon counters
Defensive typing summary
Necrozma-Dusk-Mane's base defensive typing is Psychic / Steel. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Necrozma-Dusk-Mane weak to?
Necrozma-Dusk-Mane is weak to Fire (2x), Ground (2x), Ghost (2x), Dark (2x).
Which attacking types are most practical against Necrozma-Dusk-Mane?
Fire is the strongest listed attacking type against Necrozma-Dusk-Mane at 2x damage. Use the example counter Pokémon section for practical users of that type.
Does Necrozma-Dusk-Mane's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.