Pokémon-specific weakness guide
Dusknoir Weaknesses and Counters
This guide explains Dusknoir's defensive profile, including every weakness, resistance, immunity, and practical counter type based on its Ghost typing.

Dusknoir
#0477
Resistances (2)
Immunities (2)
Battle notes
- Dusknoir's Ghost typing is best attacked with Ghost (2x), Dark (2x). Start with those attacking types when choosing moves or counter Pokémon.
- Avoid relying on common Normal, Fighting, Poison, Bug attacks unless they have unusually high power or a secondary purpose, because Dusknoir resists or ignores those matchups.
- This guide uses the modern Gen 6+ type chart only. Abilities, held items, Terastallization, weather, fields, and special move rules can still change real battle outcomes.
Best counter types
These attacking types hit the defender for super-effective damage under the modern Gen 6+ type chart.
Example Pokémon with Effective Types
These are examples of Pokémon associated with super-effective attacking types, not a ranked competitive counter list.
Defensive typing summary
Dusknoir's base defensive typing is Ghost. The weakness chart multiplies both types when a Pokémon has two types, so a matchup can become 4x, 2x, 1x, 0.5x, 0.25x, or 0x.
Related guides
FAQ
What is Dusknoir weak to?
Dusknoir is weak to Ghost (2x), Dark (2x).
Which attacking types are most practical against Dusknoir?
Ghost and Dark are tied as the strongest attacking types against Dusknoir, each dealing 2x damage.
Does Dusknoir's ability change these weaknesses?
This page uses base defensive typing only. Abilities, held items, Terastallization, weather, fields, and special move rules can change actual battle outcomes.